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1. DUST should have Kill Streaks - in General Discussions [original thread]
If you don't like an idea, just ignore it, people. Don't let it float to the top of the forums. Ironic bump.
- by Yun Vulgaris - at 2012.08.03 01:37:00
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2. It's Nerf or Nothing - in General Discussions [original thread]
panoscape01 wrote: This is war. adapt or die. Nerf nothing. Exploit everything. Kill or be killed. War is not fair, deal with it. By the same logic, Win by any means. Even if it means changing the rules of war, and the means in which we f...
- by Yun Vulgaris - at 2012.07.24 20:25:00
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3. Opinions on small missile turrets. - in General Discussions [original thread]
Add ammo counts to vehicles, with a default onboard ammo regeneration rate(low and dependent on weapon type). Upgradeable through modules. Missles get least ammo, Railguns 2nd, Blasters 1st.
- by Yun Vulgaris - at 2012.07.21 08:31:00
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4. Loving the repair tool and being a true logistics but... - in General Discussions [original thread]
In combat? I try to repair from around the corner, or while hiding right behind them lol... What repair gun are you using? The Triage? I'm using the generic Adv rank one.
- by Yun Vulgaris - at 2012.07.20 08:05:00
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5. Mass Driver Ammo Count? - in General Discussions [original thread]
Does it seem a bit low to anyone else? At least the per mag count.... I don't mind the low total ammo amount, but it's just so ridiculous how often you have to reload. It's not even that strong.
- by Yun Vulgaris - at 2012.07.20 08:02:00
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6. Loving the repair tool and being a true logistics but... - in General Discussions [original thread]
They have about the same def/shields as the caldari AS right now. I just use 2 weapon boosters, 1 armor, 1 armor repair, but I've been using the grenade launcher recently. More of a support weapon.
- by Yun Vulgaris - at 2012.07.20 07:58:00
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7. I <3 My Repair Tool ^_^ - in General Discussions [original thread]
Suggestion: Add a small indicator whenever you're being repaired, like TF2.
- by Yun Vulgaris - at 2012.07.20 07:36:00
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8. Dropship rockets - in General Discussions [original thread]
How about not infinite ammo. Or at the very least introduce reloading. 6 shots per reload.
- by Yun Vulgaris - at 2012.07.20 07:23:00
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9. Yes we have directional indicators for when we get hit, but how about for a near... - in General Discussions [original thread]
I think the onscreen indicators should only show if you're actually hit. Near shots, etc should be based on sensor modules or something.
- by Yun Vulgaris - at 2012.07.20 06:59:00
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10. ISK repair tools on market - in General Discussions [original thread]
I think the point gain rate is fine. If it was any higher people might try to farm it for exp
- by Yun Vulgaris - at 2012.07.20 06:53:00
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11. modded controller - in General Discussions [original thread]
All ccp needs to do is cap the fire rate for single shot weapons. Problem solved.
- by Yun Vulgaris - at 2012.07.20 06:51:00
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